CG modelling, materials & rendering · Working
Depth pass
Also called: Z-depth
ELI5
Image data representing distance from camera, used for compositing and atmospheric control.
Used in conversation
“The depth pass needs a clear reference before the team starts final work.”
Pitch context
You may encounter “Depth pass” in vfx, virtual production & animation conversations or materials.
Why it matters: Explains image creation that extends beyond straightforward live-action photography.
Sources & evidence · 6
Supporting source families. This entry is an editorial synthesis rather than a quotation from one canonical glossary.
- Academy of Motion Picture Arts and Sciences / ACES — ACES Glossary and User GuidesSupporting source family · primary · checked 2026-08-14
- Pixar Animation Studios — Universal Scene Description DocumentationSupporting source family · primary · checked 2026-08-14
- Pixar Animation Studios — RenderMan DocumentationSupporting source family · primary · checked 2026-08-14
- Epic Games — In-Camera VFX OverviewSupporting source family · primary · checked 2026-08-14
- Epic Games — In-Camera VFX Best PracticesSupporting source family · primary · checked 2026-08-14
- ScreenSkills — Online Learning Glossary and Job ProfilesSupporting source family · institutional · checked 2026-08-14