Frame rate, shutter & time effects · Core
Slow motion
Also called: overcranking
ELI5
Action shown slower than real time, often created by recording at a higher frame rate than playback.
Used in conversation
“The treatment should explain why the slow motion suits this story.”
Definition
Action shown slower than real time, commonly created by recording at a higher frame rate than playback.
Here “Slow motion” means: Action shown slower than real time, commonly created by recording at a higher frame rate than playback.
Pitch context
This term helps a treatment describe how the camera or light will shape the viewer's experience.
Why it matters: Explains what the image should look like and how it can be framed, captured and lit.
Connected terms
- Motion controlMotion control repeats a programmed camera move; slow motion changes temporal appearance through capture or playback rate.
- Fast motionComputed from definition language and shared taxonomy. This indicates proximity, not synonymy.
Sources & evidence · 10
Direct term-level sources and supporting source families.
- Academy of Motion Picture Arts and Sciences — Academy Color Encoding System DocumentationDirect source · primary · checked 2026-08-14
- Adobe — Adobe Premiere Pro User GuideDirect source · institutional · checked 2026-08-14
- AICP — Suggested Best Practices for Bidding and Bidding Reference GuideDirect source · primary · checked 2026-08-14
- Directors Guild of America — DGA Creative Rights HandbookDirect source · primary · checked 2026-08-14
- Epic Games — In-Camera VFX Best PracticesDirect source · primary · checked 2026-08-14
- Society of Motion Picture and Television Engineers — SMPTE Time Code StandardsDirect source · primary · checked 2026-08-14
- ARRI — Lens and Camera Technical ResourcesSupporting source family · primary · checked 2026-08-14
- Academy of Motion Picture Arts and Sciences / ACES — ACES Glossary and User GuidesSupporting source family · primary · checked 2026-08-14
- ScreenSkills — Online Learning Glossary and Job ProfilesSupporting source family · institutional · checked 2026-08-14
- Epic Games — In-Camera VFX OverviewSupporting source family · primary · checked 2026-08-14